Gartner Identifies Top Ten Disruptive Technologies for 2008 to 2012

Not being one to be in a position to ignore Gartner, their report on the Top Ten Disruptive technologies for 2008 to 2012 is of interest. They identify social networking technologies, web mashups, multicore and hybrid processors and cloud computing amongst the ten most disruptive technologies that will shape the information technology landscape over the next five years.

The report talks about the value of Scocial Networking as “added value for businesses is being able to collect this feedback into a single point that reflects collective attitudes, which can help shape a business strategy” and that by 2010, web mashups, that mix content from publicly available sources, will be the dominant model 80 percent) in the creation of new enterprise applications.

Its list is as follows;

  1. Multicore and hybrid processors
  2. Virtualization and fabric computing
  3. Social networks and social software
  4. Cloud computing and cloud/Web platforms
  5. Web mashups
  6. User Interface
  7. Ubiquitous computing
  8. Contextual computing
  9. Augmented reality
  10. Semantics

You’ve got to wonder where Open Source is but it’s still interesting reading at http://www.itpro.co.uk/applications/news/201978/gartner-top-10-disruptive-technologies.html

High fidelity Canopy, the “New Media” Canopy Bed

The High Fidelity Canopy bed (video below) is a bed where you can not only watch TV, but you can surf the internet, play your computer games or listen to your music, control all the functions of your room without ever getting up.

Open Source Big Buck Bunny Movie Released

The Amsterdam based ‘Blender Institute’ has released the short 3D animation movie ‘Big Buck Bunny‘. The 10 minute animated short is a comedy about a well-tempered rabbit “Big Buck”, who finds his day spoiled by the rude actions of the forest bullies, three rodents. In the typical 1950’s cartoon tradition Big Buck then prepares for the rodents a comical revenge. It follows a production period of over six months. According to Institue Director Ton Roosendaal the primary intent of the movie was to stimulate the development of open source 3D software demonstrating that the quality is what you would expect from large animation studios. The 1080p version that I downloaded played back beautifully on my iMac.

The movie differentiates itself mostly by its totally open character. Open source tools such as the 3D suite ‘Blender’ were used to create the movie and the movie itself – including all materials as used in the animation studio – are freely accessible for everybody to reuse, to learn from it or just to enjoy it. The promotion of Open Content creation and distribution is one of the main goals of the Creative Commons, the organization that created the ‘Creative Commons’ licenses, which have been widely adopted by artists, musicians, and other creative individuals who wish to freely share their creative endeavors.

Blender Institute in Amsterdam is one of the first companies worldwide exploiting Open Content professionally and commercially. Currently 14 people are working full-time in the Institute, wrapping up Big Buck Bunny and working on an Open Game based on the characters from the movie. The creative team for the movie were brought together by the Blender Institute from all over the world, including the USA, Denmark, Italy, Germany, the Netherlands, Belgium and Australia. The music has been composed by Jan Morgenstern, who also provided the sound track for the previous Blender production; “Elephant’s Dream”.

Google I/O Show’s First Android Prototype

Google I/O underway in San Francisco with the sessions focusing on next generation web apps built with open technologies and some of Google’s technology. Android is one such development. It’s an software platform and operating system for mobile devices based on the Linux operating system, developed by Google and the Open Handset Alliance. Today at Google I/O the first working handset based on the platform was demonstrated. It even plays Pacman… Pretty impressive… Video below….

SSD’s Are Here! Solid State Drive Speed And Market Adoption

Samsung Electronics announced that it has developed the world’s fastest, 2.5-inch, 256 Gigabyte (GB) multi-level cell (MLC) based solid state drive (SSD) using a SATA II interface. It’s also the thinnest drive with the largest capacity to be offered with a SATA II interface.What marks this SSD is t’s speed. With a sequential read speed of 200 megabytes per second (MB/s) and sequential write speed of 160MB/s, Samsung’s MLC-based 2.5-inch 256GB SSD is about 2.4 times faster than a typical HDD.

According to a Q1 2008 report by the semiconductor market research firm iSuppli, the SSD market will grow at an annualized average of 124 percent during the four-year period from 2008 until 2012. iSuppli now projects SSD sales to increase by an additional 35 percent in 2009 over what it projected last year, 51 percent more in 2010, and 89 percent more in 2011, and continue to show dramatic increases in subsequent years.

Direct Manipulation Video Player Makes So Much Sense

The Direct Manipulation video Player outlined in a paper by students from the University of Toronto,allows for browsing video by directly dragging content. The system works by automatically extracting motion data from the video and employing a new technique called relative flow dragging that lets users control video playback by moving objects of interest along their visual trajectory. It’s something new and something to really think about….

Samsung demos 82” 2160p HDTV

I first came across these 2160p TV sets at NAB 2008 this year and didn’t quite realize that a standard had been built around this kind of display. I saw them in the SONY booth where they were calling it QFHD. According to Wikipedia “2160p is also called “Quad HDTV” since it displays four times the number of pixels of the highest HDTV standard resolution, 1080p.” According to the manufacturer, the TV integrates a red/green/blue LED backlight, which raises the color saturation to 150%. The image refresh rate is 120 Hz. Boy, just when I was seriously thinking about purchasing a 65″ 1080p set, I had to find out about this. 😦

More later….